Kids learn by doing. Welcome to a fast-paced, hands-on workshop for 9-13-year-olds that explores human-centred design and design thinking. In this exciting...

Creative Thinking and Inventing for Kids

Location:

Level 6 Terrace Entrance (Circular Quay West Side)
2000 NSW
Australia

Creative Thinking and Inventing for Kids

Speakers

Photo of Katja Forbes

Katja Forbes

Founder & Managing Director

Katja is the founder of syfte, specialist in research & experience design, educator in Design Thinking and Interaction Design at University of Sydney and co-founding member of the Interaction Design Association (IxDA) Sydney.

She holds a BA Communications (broadcast journalism), a Master of Multimedia Design and a Master of science (Human Centred Systems). Katja has been working in digital media since the mid 1990s back when everyone had blue hair and rode razor scooters around the office. Such a long tenure in the industry has afforded her with invaluable experience and perspective which she loves to share.

Last year she was named on the 100 Women of Influence 2016 by Australian Financial Review & Westpac. 

Specialties: User experience, human-computer interaction design, research, multimedia design, content strategy, programme management, accessibility and usability.

Access and Inclusion

For more accessibility information see the Vivid accessibility map.

  • Wheelchair accessible - Access to the venue is suitable for wheelchairs (toilets, ramps/lifts etc.) and designated wheelchair spaces are available.

Event Details

Kids learn by doing. Welcome to a fast-paced, hands-on workshop for 9-13-year-olds that explores human-centred design and design thinking.

In this exciting, lively and fun two-hour event, children will uncover a problem and be guided through steps to invent a creative solution. As part of the workshop, children will be introduced to the design thinking process and examples of its importance in our daily life. They will complete a full cycle of the process, where they will practice ‘soft skills’ such as interviewing, observing, reflecting on feedback and sketching as well as ‘hard skills’ such as prototyping.

Creative Thinking and Inventing for Kids is run as a structured series of activities where each step builds on a previous one. Each activity has a time limit of between four and ten minutes. Children work in pairs and interact with their partner throughout the workshop. They will complete each exercise while being supported by professional creative problem solvers (human-centred designers from Designit – formerly syfte) every step of the way.

At the end of the workshop, children take home a physical prototype of their invention and will understand more about the tools we can all use for creative problem-solving in their everyday life. They can also choose to accept a take-home design challenge so they can practice their newly-acquired skills in their own time.

Access and Inclusion

For more accessibility information see the Vivid accessibility map.

  • Wheelchair accessible - Access to the venue is suitable for wheelchairs (toilets, ramps/lifts etc.) and designated wheelchair spaces are available.