*Design and innovation workshop*Please note that this is a one-day workshop on May 28th*Workshop for teenagers (suggested ages 13-18) *Optional "parent...

Gen Xi: Educating the Next Generation of Innovators

Location:

Academy Xi
2010 NSW
Australia

Venue:
Academy Xi
Gen Xi Event Academy Xi and Vivid Sydney

Speakers

Nathaniel Gomez

Lead User Experience Designer IAG

I use the principles of design to help organisations understand and solve problems for their customers. 
I’ve worked with organisations in finance and banking, health insurance, telecommunications, media, government and start ups.
I would love to see design thinking integrated into our education system across all age groups to help prepare the younger generation for a different future.
Charbel Zeaiter

Charbel Zeaiter

Co-Founder & Chief Experience Officer at Academy Xi

Armed with empathy-driven design and an avid interest in the human elements shaping our future, I'm passionate about creating experiences that solve real problems for real people.

My goals in life are simple: educate and empower people to create positive ripples of change. Alongside friend and co-founder Ben Wong, we created Academy Xi with this unified purpose at the centre of it all.
 
Academy Xi teaches groups and individuals in areas spanning design and technology, specialising in future forward and newly emerging disciplines. 
 
We stay on-the-pulse by applying an iterative design process to the creation of Xi’s training and courses. We push the envelope, striving to move beyond traditional education models.
 
As co-founder, and Xi's Chief Experience Officer, I seek to build meaningful, lasting experiences. We take our students and teams to the centre of a deliberate, structured process; where we bridge the gap between problem and solution. 
Elle Hennessy

Elle Hennessy

UX/UI Designer

With years of experience in graphic design, Elle progressed into UX design after wanting to design with purpose and solve real problems for real people. She strongly believes in the importance of understanding what it’s like to walk in someone else’s shoes and is passionate about making a difference with the work she produces.
 
Elle is a curious and thoughtful designer who has a keen eye for visual design and enjoys working across all areas of projects, from discovery to delivery. When she’s not at her desk, Elle can be found watching tv shows six months after the hype, cuddling stranger's dogs or drinking coffee in the sun.

Mary-Claire Monsalve

Head of User Experience and Design

MC is a digital transformation specialist, who has a Master in Digital Communication and Culture from USYD and has an avid interest in how technology is changing the way in which we communicate, grow and learn. MC has completed various design thinking courses — with her favourite being run by IDEO.  
 
She has worked with various companies such as Westpac, RAMS, IAG and now the ABC. She started her career over 15 years ago in digital, starting in web development, moving into strategy and has found her home in design. MC sees the future of digital as being informed, consistent, personalised experiences, which are relevant for the customers using them — which can only be achieved through dedicated digital designers.  
 
Her top four thinkers in digital are:

Clay Shirkey
Malcome Galdwell
Sherry Turkle
Jared Spool

Kate Skinner

Kate Skinner

Digital & UX Designer (Westpac) and Teacher (Academy Xi)

A wearer of many hats, Kate has flexed her creative muscles as a designer, UXer, copywriter, educator and entrepreneur, for budding start ups right through to global corporations.  
 
She is a people-watcher and empathic designer, seeking to understand the 'who' and the 'why', as well as the 'what' and the 'how', and has a particular interest in accessibility and universal design. 
 
Outside of the design space, Kate is a keen cyclist, terribly bad skateboarder, Jenga wizard and croissant enthusiast.
 

 

Access and Inclusion

For more accessibility information see the Vivid accessibility map.

  • Wheelchair accessible - Access to the venue is suitable for wheelchairs (toilets, ramps/lifts etc.) and designated wheelchair spaces are available.

Event Details

*Design and innovation workshop

*Please note that this is a one-day workshop on May 28th

*Workshop for teenagers (suggested ages 13-18) 

*Optional "parent pass" if you would like to attend with your child 

How do you want to change the world?
 
“You see things; and say, ‘Why?’ But I dream things that never were; and I say, ‘Why not’?” – George Bernard Shaw
 
Tap that imagination and turn it into a tangible prototype at this interactive workshop. This is a one-day workshop that will take place on May 28th. We've designed this workshop for 13 to 18 year olds with an interest in creation, invention and problem-solving. Academy Xi has partnered with Teenage Entrepreneur to give participants access to a mentorship program after the workshop.
 
Whether you’re an aspiring young entrepreneur or a budding change-maker, this programme will take your creative problem-solving skills to the next level. Kicking off with problem identification, we’ll run you through the entire process of ideating and creating. This hybrid, collaborative approach to problem-solving teaches you best-practice ideation methods: accelerated design thinking, product vision exploration, research techniques, feature identification and prioritisation.  
 
You’ll leave with your own clickable mobile app to test and develop, and access to Teenage Entrepreneur; a place for teenagers interested in entrepreneurship to connect, learn skills, find mentors, solve problems, and grow their skills and their business.
 
We give you the freedom to choose your own direction from the get-go; if there’s an idea or problem-space you’re passionate about, bring it along and we’ll help you bring it to life.
 
What you’ll get out of it:
 
  • Gain a framework to be able to problem solve effectively
  • Learn fundamentals of UX Design
  • Create an innovative solution to a problem
  • Create a low fidelity digital mobile prototype
  • Gain tangible entrepreneurial skills
  • Access mentors specialised in entrepreneurship, helping find opportunities after workshop completion
 
Ready to change the world?

Access and Inclusion

For more accessibility information see the Vivid accessibility map.

  • Wheelchair accessible - Access to the venue is suitable for wheelchairs (toilets, ramps/lifts etc.) and designated wheelchair spaces are available.